ars ludi
West Marches: Layers of History
“Run the simulation in your head: who moved here, what did they build, what happened to them, and then what came next?” Logic is the cornerstone of a sandbox. If things… Jun 29
Story Games 101: Protagonist, Be Transparent
I talked about good antagonism a while back, so let’s talk about the flip side of the coin: good protagonism. When you’re playing a protagonist in a story game, you hav… Jun 23
Story Games 101: Saying Terrible Things
“We expect kindness and maturity from everyone who attends and so should you.” That’s what it’s said on the Story Games Seattle website for years. When your… Jun 13
“But we know… they’re gonna die” (Games and Education Interview)
I got to chat with Keenan Kibrick on his new podcast, talking about Microscope, games in the classroom, and (spoiler!) how Romeo and Juliet ends… Games and Education: Interv… Jun 12