I wanted to go back and highlight one bit of the “space-baby” game, namely the part where Patrick reacted to Ace saying the situation was a trap, because there’s …
Jun 25
Remember Finger Dice, my method for simulating dice when you have no dice? Ever say to yourself, I would really like a deep dive into participatory randomness, its implications and…
Jun 19
Final game of our City of Winter campaign. Our family (or what’s left of it) dreamed of escaping to the moon, but it’s clearer and clearer that crystal palaces and dome…
Jun 17
Another deep dive into the Microscope Chronicle (re)design process. Today I’m talking about three more changes I’m trying out. The first is a refinement of scene questi…
Jun 9